Space Invaders in SMFL and C++

I was planning to write this over the last year but never happened, now that I have some free time I’ve put this post together and here it goes.

I like to work on stuff different from Unity from time to time, and I was feeling rusty on my C++ skills so I needed a small project which I could finish over a week on my free time to study some C++. After thinking what to do I decided I wanted to do a game but wanted to use something different from SDL because I already have worked with it before so after googling on different frameworks I found SMFL (which I loved it for its easiness) and decided to give it a try.

The game I ended up doing was a space invaders clone. This is an OSX project developed in XCode. but it should be easy to port it to windows and linux. it should be a matter of just setting up the IDE and SMFL in your platform.

I also published the code I made with an MIT License, so you can do whatever you want with it. If you want to check/use the code, feel free to fork it from here

Here’s how it looks: